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Submission to AGDG DEMO DAY 44
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Devlog
Snapping v3
September 30, 2022
by
heinn
Snapping should not be (too) finnicky now. If anything it might be a little too eager, but at least now when it snaps it always means that a path has been found...
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Overworld update
September 25, 2022
by
heinn
1
Gearing up for Steam Next Fest. The "Main" level collection now lives in a walkable level. In order to open the gates and go to new areas, you have to beat the number of levels shown above the gates...
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QoL stuff, fixed holes, music
September 04, 2022
by
heinn
Smallish update, mostly bugfixes and a few improvements. Holes now work properly (or at least better than before) Hovering on a hole will show the falling spot Hovering on a numbered dude will show an...
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